Dörtlü 3D İzometrik Sahne Tasarımı Promptu
Görsel Tasarım09.07.2026

Dörtlü 3D İzometrik Sahne Tasarımı Promptu

Dörtlü 3D İzometrik Sahne Tasarımı Promptu, Görsel Tasarım alanında daha kontrollü ve tekrar edilebilir sonuçlar üretmek için hazırlanmıştır.

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Prompt Komutu
Concept: A hyper-realistic 3D isometric view of a [LOCATION] scene on a circular base. Subject (Visuals): A full-body, realistic human [DESCRIPTION]. Texture Rule: The subject must have "Living Human Skin" texture (subsurface scattering, pores, natural imperfections). Important: He is NOT a toy/doll. He looks like a real person inserted into the scene. Pose: [POSE]. Composition & Scale (Crucial): Camera: Isometric wide shot (Full view). ensure the entire circular base, the subject, and all props are visible within the frame. Proportions: PERFECT RELATIVE SCALE. The props (e.g., scooter, table etc.) must be the correct size relative to the human. Do not make the human giant or the props tiny. Environment: A realistic section of a [WALL OR BUILDING] behind the subject. Material: Real weathered textures (brick, cement, wood), not painted model textures. Props: [PROP 1] (Real metal and chrome texture). [PROP 2] (Real food texture). Note: Ensure all props are present and grounded on the base. Technical Specs: Unreal Engine 5 render style, 8k resolution, global illumination, raytracing, sharp focus on the entire scene (deep depth of field), solid neutral grey background. Negative Prompt: Toy, plastic, doll, action figure, clay, resin, shallow depth of field (blur), close-up, cropped, distorted proportions, giant head, cartoonish, missing limbs, unfinished.
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